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Convex Hull


Create a Shape that encompasses other Shapes.


Common Attributes +

Input Shapes - Connect the shapes to draw a Convex Hull around.

High Quality - When enabled the resulting Shape will support Input Shapes containing bézier and/or quadratic curves.

  1. Create 2 Polygons.
  2. Add some position keyframes to them both.
  3. Create a Convex Hull.
  4. Connect the 2 polygons to the Input Shapes attribute.
  5. Hit play.
Using a Duplicator as an Input Shape.