Direction Field
Intro
A Direction Field creates a directional force in a Forge Dynamics simulation to push Shapes along. This can be useful to simulate natural elements like wind.
UI
Custom Color - By default a Field will use its label color but with Custom Color checked it will use the color set by the Color attribute.
Draw Color - Set a custom color for the Field's appearance in the Viewport.
Strength - Set the Strength of the Field.
Direction - Set the direction of the field as a vector. e.g. 1, 0 = right, 0, 1 = up. Use the Strength attribute as a multiplier.
Rotational Force - Apply a rotational force to the Body to make them spin as they are moved.
Affects Groups - Enter comma separated strings (e.g. text, rocks) to target/filter specific Collision Groups for a field affect. Collision Groups can be added to bodies via the Forge Dynamics Per Body Settings.
Falloffs - Connect a Falloff to isolate where in the Composition the Field is active.