2.4 Release Notes
Release date: XX XXX XXXX
Beta Build
Cavalry 2.4 is currently in beta and subject to change.
Beta builds are available to Professional licences.
Updates
The
New
label indicates an update as part of the current beta version.New Features
General
- New
New Dependency Graph window providing an interactive schematic view or map of the connections within a Composition. This replaces the Flow Graph.
- New
A new workflow for deforming images/shapes by adding vertices to a mesh. This is limited to the Footage Shape for now.
- New
A new Mesh tool for use with the Footage Shape.
Effects
Shaders
- NewNew SLA Shader. Big thanks to David Farmer for contributing his SLA noise shaders in celebration of the life of Mark Coleran.
Filters
- NewSkSL Filter. Write custom filters in SkSL ("Skia Shading Language").
Utilities
- NewApply Font Style Style Behaviour. Dynamically set text styling features like Underline, Strikethrough, Subscript and Superscript.
Enhancements
- NewThe Text Shape now includes a Style attribute with options for applying Underline, Strikethrough, Subscript and Superscript styles to text.
- New
Camera Guide - Use a guide to drive a Camera's animation.
- New
Camera Views - Additional Viewports now include the option to select the view from different Cameras.
- NewAlpha is now supported for gradient stops when a Stroke's Color Mode is set to Gradient.
- NewThe Blend Sub-Mesh Positions Behaviour now handles sub-meshes (Text/SVG). Note that this update required a new Layer – Legacy Scenes will continue to work but we recommend replacing the Layer if possible.