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2.4 Release Notes

Release date: XX XXX XXXX

Beta Build

Cavalry 2.4 is currently in beta and subject to change.

Beta builds are available to Professional licences.

Updates

The

New
label indicates an update as part of the current beta version.

New Features

General

  • New
    New Dependency Graph window providing an interactive schematic view or map of the connections within a Composition. This replaces the Flow Graph.
  • New
    A new workflow for deforming images/shapes by adding vertices to a mesh. This is limited to the Footage Shape for now.
  • New
    A new Mesh tool for use with the Footage Shape.

Effects

Shaders

  • New
    New SLA Shader. Big thanks to David Farmer for contributing his SLA noise shaders in celebration of the life of Mark Coleran.

Filters

  • New
    SkSL Filter. Write custom filters in SkSL ("Skia Shading Language").

Utilities

  • New
    Apply Font Style Style Behaviour. Dynamically set text styling features like Underline, Strikethrough, Subscript and Superscript.

Enhancements

  • New
    The Text Shape now includes a Style attribute with options for applying Underline, Strikethrough, Subscript and Superscript styles to text.
  • New
    Camera Guide - Use a guide to drive a Camera's animation.
  • New
    Camera Views - Additional Viewports now include the option to select the view from different Cameras.
  • New
    Alpha is now supported for gradient stops when a Stroke's Color Mode is set to Gradient.
  • New
    The Blend Sub-Mesh Positions Behaviour now handles sub-meshes (Text/SVG). Note that this update required a new Layer – Legacy Scenes will continue to work but we recommend replacing the Layer if possible.

Notable Bug Fixes

Notes