Skip to main content



A simple Behaviour to store and manipulate two dimensional values.


Common Attributes +

Value - Set two dimensional values.

Offset - Add/subtract a value from the Value.

Time Offset - Set a value to offset any animation curves by. For example, if the Position of one 2D Shape is connected to the Value2's Value, the Time Offset can be used to delay the animation of another Shape when the Value2's Id (output) is connected to the other Shape's Position. Negative values are backward in time.


The Id (output) connection on a Value2 is a vector and so can be used to make connections to the same data types. e.g. 2D position.