A simple Behaviour to store and manipulate three dimensional values.
Value - Set three dimensional values.
Offset - Add/subtract a value from the Value.
Time Offset - Set a value to offset any animation curves by. For example, if the Position of one 2.5D Shape is connected to the Value3's Value, the Time Offset can be used to delay the animation of another Shape when the Value3's Id (output) is connected to the other Shape's Position. Negative values are backward in time.
The Id (output) connection on a Value3 is a vector and so can be used to make connections to the same data types. e.g. 2.5D position.