Collision Events
Intro
Collision Events can be used in combination with a Forge Dynamics simulation to change the appearance or properties of Shapes when they are involved in a collision with other Shapes.
They can be added via the Add Layers window or via the +
icon when viewing the settings under the Bodies tab of a Forge Dynamics Shape.
Types of Collision Events
Body Setting Collision Event - Change the Density/ Friction/ Bounce etc of Shapes when they collide.
Color Collision Event - Change the Color of Shapes when they collide.
Impulse Collision Event - Add additional forces to Shapes when they collide.
Sticky Collision Event - Stick Shapes to each other when they collide.
Visibility Collision Event - Affect the Visibility of Shapes when they collide.