Capsule
Intro
Create an Capsule primitive as part of a Basic Shape.
UI
Radius - Set the radius for the start (S
) and end (E
) of the Capsule.
Mode:
- Length - The Capsule is drawn based on a length from the Start Point to the End Point. In this mode, the Start Point is set by the Capsule Shape's Position.
- Start/End - The Capsule is drawn between the positions of a Start and End point.
Length - Set the Length of the Capsule.
Start - Set the position for the centre of the start of the Capsule.
End - Set a position for the centre of the end of the Capsule.
Trim Ends - Offset the start/ end position along the Capsule's length.
Bézier - When checked the start and end are created from bézier points.
Edge Divisions - Set the number of divisions between points. This is particularly useful for creating smoother deformations.
If Viewport Snapping is enabled in the Viewport then it is possible to snap a Capsule's Start/End points along the Capsule's length via the Layer tools. This only works with a Capsule in Start/End mode.